A goal is defined as an end state that a stakeholder intends to achieve.

There is an illustration of the model element in the Work system pattern (Do).

An end can represent anything a stakeholder may desire, such as a state of affairs, or a produced value.

Goals are generally expressed using qualitative words.

Category: Motivation Extension

Examples: Increase profit, reduce waiting times at the helpdesk, introduce on-line portfolio management, more sales

Typical Relationships:

  • Composition, Aggregation, Specialisation, Influence

Source: Archimate 2.1 Chapter 2.7 Motivation Extension and Chapter 10.

Alongside the breadcrumbs for this item which shows its "ancestry" in concept space, the Child items tab lists its descendants, and the Siblings items tab the concepts that exist under the item's "parent item".